So Nick forwarded me an early review of his soon-to-be-released game from Penny Arcade:
I snared the demo for Skate’s second outing, on next-gen systems at least, and while it has a good aroma (defined here as a kind of ineffable “vibe”) I still can’t make heads or fucking tails of this control scheme. I know it’s cool, I can sense an amorphous coolness beyond, and I don’t hold it against the game – it’s just impenetrable to me. I feel as though I am standing outside a gnomish door of exquisite manufacture, its innards ticking with clever watch-guts. I appreciate the workmanship, and maintain a casual interest in the contents of the vaults within. Simultaneously, it mocks my bratwurst-like fingers and trudging mind.
I totally I understand what he’s saying. Someone should tell him to stop trying to do cool shit and just fling himself off a cliff. Less amorphous cool and more “haha, I broke my pelvis”, but it works.
My bratwurst-like fingers and trudging mind are much more suited to “haha, I broke my pelvis”, but then I also still think penis jokes are funny, so…
If you continue reading, he goes on about how much he enjoys the pelvis-breaking bits. ;-)
I know. :)